Created by potrace 1.16, written by Peter Selinger 2001-2019

← chickentendie5 / Openings

Playing Black · 61 rapid games · 26W 31L 4D · You choose this

King's Indian Defense

Worse by move 12, much worse by move 20, blunders when the clock runs short.

Score46%−2% vs your average
Win chance after move 1244%−4% vs your average
Blunders per game1.08+0.17 vs your average
Clock left at move 109:38same as your average
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Your most common line

1. d4 d6 2. c4 Nf6 3. Nc3 g6

What it says about you

Against 1.d4 and 2.c4 you set up ...d6, ...Nf6 and ...g6, the same fianchetto shell you use against 1.e4. That shows consistency, and a taste for dynamic, unbalanced positions where Black plays for a kingside attack. The King's Indian rewards precise timing and punishes half-measures, and your results say you are not yet doing it justice.

How you play it

You score 45.9% (26-31-4), and only 38.5% over the last 13 games. You leave the opening worse, with a win chance of 43.7 at move 12 against your 47.3 baseline, and it collapses to 38.1 by move 20, the steepest drop of any opening you play. 22 of the 26 losses with a decisive phase were decided in the middlegame, and you blunder 1.08 times per game against your 0.91 baseline. The Normal Variation (the classical 5.Nf3 setup) is the problem child at 27.3% over 11 games. 7 losses were abandoned, which suggests some of these games go badly enough that you simply walk away.

Last 90 days: 13 games, 38% score.

What you're missing

  1. 01

    Your middlegame plan in the classical structures. The Normal lines score 27.3% (11 games) and 40% (10 games). 21...b5 (33% down to 10%, when 21...h6 was best) is a queenside move in a position that needed kingside patience.

  2. 02

    Time for the critical moments. Three of your four recent mistakes came with under a minute left: 34...Rd3 at 51s, 38...Nd3 at 39s (93% down to 56%), and 44...Ne5+ at 18.5s, which turned a 100% win into a 4% loss when 44...Qf2+ was there.

  3. 03

    Finishing attacks. 25 of 36 winning positions converted. In the KID your attack usually produces forcing checks like Qf2+ and Nxg4, so missing them is especially costly.

  4. 04

    Loose pieces. Hanging a piece is the top loss cause here (6), which is typical of the tangled pieces you get after ...Nh5, ...f5 and ...Nf6 in closed KIDs if you do not check what is defended.

How to improve it

  1. 01

    Against the classical 5.Nf3 with Be2, pick one main line and learn it properly. 6...e5 7.O-O Nc6 8.d5 Ne7 (the Mar del Plata) gives you a clear plan: ...Nd7 or ...Ne8, ...f5, ...f4 and ...g5, racing White's queenside play with c5.

  2. 02

    If White closes with d5 early, remember the rule of closed KIDs: you attack on the kingside, White attacks on the queenside. Queenside moves like ...b5 or ...a6 should only come when they slow White down, not as general activity.

  3. 03

    The Four Pawns Dynamic Line scores 75% over 4 games, which shows you do well when the position is open and sharp. When White plays solidly, make the position sharp early with ...c5 or ...e5 breaks, rather than waiting.

  4. 04

    Study Radjabov's and Nakamura's KID games for how the attack is timed: when to push ...g5 and ...g4, and when to add ...Rf6 and ...Rg6 with the queen. Most of your games are won or lost on that timing.

Where it goes wrong

Your losses in this opening, by where and how the decisive mistake happened.

Phase of the decisive mistake

opening1n=1
middlegame22n=22
endgame3n=3

What the mistake was

Hung a piece (left it undefended)6n=6
Missed a tactic / only move5n=5
Big positional error (no simple tactic)5n=5
Outplayed gradually (no single big error)4n=4
Didn't see opponent's 2–3 move combination3n=3

Variations you reach

Normal1127%
Normal Variation O O1040%
Four Pawns Dynamic Line475%
Fianchetto Yugoslav Panno System438%
Normal O O367%
Normal O333%

Winning positions converted here: 69% (25 of 36).

Recent mistakes in this opening

Your move in red, Stockfish's in black.

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Positional error · 7:42 left
21… b5? Best was h6. 33% → 10%
vs btharris207 (2159) · 27-09-26 →
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Missed a tactic · 0:51 left
34… Rd3? Best was Rd2+. 50% → 30%
vs btharris207 (2159) · 27-09-26 →
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Missed a tactic · 0:39 left
38… Nd3? Best was Nxg4. 93% → 56%
vs btharris207 (2159) · 27-09-26 →
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Missed a tactic · 0:19 left
44… Ne5+? Best was Qf2+. 100% → 4%
vs btharris207 (2159) · 27-09-26 →

Next steps

01

Learn one Mar del Plata line

Build a 10-move repertoire against 5.Nf3/6.Be2, since the Normal lines are at 27.3% over 11 games. Play through five model games before your next session.

02

Bank time for the attack

Aim to have at least 3 minutes left by move 30. Three of your four recent KID mistakes came with under a minute on the clock.

03

Stop abandoning losing games

7 of your KID losses were abandoned. Play them out or resign cleanly, and take a break after two losses in a row, where you score 38%.